This render showcases the initial 3D model of the wall lamp. It represents the core structure with applied materials and lighting to visualize the intended final look. This stage helps in evaluating proportions, form, and surface detailing before adding finer elements.
Wireframe View – Mesh Topology
Displayed here is the wireframe version of the wall lamp, revealing the underlying geometry and mesh flow. This view is essential in the modelling process to ensure clean topology, optimal polygon distribution, and readiness for texturing or animation.